As many of you, veterans would know that we have been resetting our table points to 0 when the new year starts.
This will not happen next year we we will be replacing it with a new system call attendance points system.
Details to be released once the programming side is ready for it (almost done).
To give a general preview, every player has a maximum amount of attendance points (AP) a player can get (unlike the current, which is unlimited). Players who didn’t turn up for a game will minus AP. So the overall effect is that, a veteran who commits like 2 times a month from Janauary, can be overtaken by a newcomer who commit like 3/4 times per month a lot more faster despite starting from, example June.
The justification for this is that, the current system kind of “fault” newcomers for joining the club late and have to handle the huge disadvantage of being easily sit out due to veterans’ accumulated table points. So this is good news for players who are very far back in table points but can commit regularly. To veterans who have been committing quite regularly, I think there’s not much impact.
Therefore, the conversation of table points to attendance points for next year is meant to reduce greatly the gap between veterans and newcomers but at the same time still give a degree of higher priority to play for the veterans. Newcomers will simply have a commit slightly more than veterans for a while to catch up in ranking. If both newcomers and veteran commit in equal amount (coming for every session), they soon will be equal once their attendance points reach the maximum limit.
The duration or number of games one need to maintain or catch up in ranking will be analysed in detailed when the details of the attendance points system is released.
I hope this new system will be made more fair to everyone in the club. If anyone has any concern, especially to veterans who might think you are in disadvantage or unfairly treated by this new system, please feel free to give me your feedback or you can clarify certain issues with me.